Rank is a measurement of a player’s account wide experience in structured PvP. Rank is increased by accumulating rank points.

When entering the structured PvP game type, the player’s experience bar turns into a PvP bar. Here the player can see the current  and progress towards next rank. To view total accumulated points, the player can open the Achievements panel, look under Competitive, and view progress towards the PVP Conqueror achievement

Rank points are earned at the end of a match and are based on whether your team won or lost and the duration the player was part of the match. Additionally, volunteering for auto-balance grants you the win bonus and provides you with an additional  points. Each top-stat you earn gives you another .

Whenever an account reaches a new PvP , the player receives a rank-up chest based on the rank earned. For every 10 ranks earned a new finisher is unlocked for the account. This can also be displayed through the command anywhere except for inside a WvW battleground, underwater, or during a structured PvP match.

With the release of Heart of Thorns, each 10 ranks also unlocks a new jungle themed PvP Reward Track which must then be completed to gain a Mordrem variation of the respective finisher. These Mordrem finishers have an overall green hue and contain thorns around the banner. All of them use the same base model except the Mordrem Dragon Finisher which has a Heart of Thorns legendary Wyvern instead.

The emote has a cooldown of 60 seconds. The December 13, 2016 update removed the PvP rank 80 cap, and players were awarded repeated of 80 retroactively. In the December PvP update, the command was updated to allow  to show any unlocked rank finisher. . The December 14, 2012 update removed the function of the emote  from certain areas: WvW maps, sPvP matches, and activities, but it functions everywhere else.

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