Mounts are creatures used to enhance travel through the Crystal Desert and the open world of Tyria. They are available exclusively through the Guild Wars 2: Path of Fire expansion. Two additional can be obtained through the Living World Season 4.The Roller Beetle can be obtained in episode 3, Long Live the Lich, and the Skyscale can be obtained in episode 6, War Eternal. The Warclaw is available in WvW. There were five mounts released with the Path of Fire expansion, each tied to the mastery system with their own mastery tracks. Living World Season 4 introduced two additional , each with their own additional mastery tracks. Another , the Warclaw, was also introduced in WvW, with abilities tied to the World Experience system. Each has its own unique set of abilities and characteristics; they also possess one offensive skill that, when used, also dismounts the player. Their skills are documented on the individual pages, linked from the first column of the following table. Once unlocked, can be used by any character on the player’s account. Mounts can be summoned any time using the X default key. Right-clicking the skill icon will also allow you to choose one of your unlocked . Pressing the same key will you a short distance from the ground, meaning you can dismount and then glide. Player characters themselves are immune to fall damage while ; with certain exceptions, they will instead be forcibly dismounted and knocked down. This does not, however, impact the in any way; the player can again once the character recovers. A player cannot while in combat, in a Mounts Disabled zone, or an area where the mount would not fit. Being in combat does not affect the movement speed. Entering a Mounts Disabled zone will dismount the player. Mounts’ health, stamina and engage skill damage are all separate and independent from the player’s gear. Default key for Mount Action 1 is V and Mount Action 2 is C. A mount’s Engage skill is triggered with 1. See the individual mount pages for further skill details.
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