Chef crafting 500

Chef is a crafting discipline that focuses on food and dyes, which are useful to all professions. Chef is unique among crafting disciplines in that it has no discernible tiers. Crafting requires the use of a crafting station.

Master chefs

Speak to any of these NPCs to become a chef and to buy crafting supplies. Swapping active disciplines costs 10 Copper coin per level already attained in the target discipline.


Rank                   Rating

Novice                 0 – 74

Initiate               75 – 149

Apprentice        150 – 224

Journeyman      225 – 299

Adept               300 – 399

Master             400 – 499

Grandmaster        500


Chefs can learn these types of recipes:

  • Cooking ingredient
  • Dessert
  • Dye
  • Feast
  • Meal S
  • easoning
  • Snack
  • Soup

Recipes require ingredients which are purchased from vendors, gathered, looted, or crafted. Some food may only be obtained during special events or festivals. The full list may be found here.

For desserts and meals from rating 100 onwards, recipe sheets for feast versions of them can be made in the Mystic Forge. Feasts are items that, when placed in the world, grant a food buff to all who interact with them.


Aside from a handful of collection items, there are no fish-related recipes or ingredients for Chef; this is because Linsey Murdock hoped to introduce them alongside a fishing activity. There are currently no plans to add fishing to the game, however.


Crafting is the process of turning component items (such as crafting materials) into equipment or consumables. There are nine different crafting disciplines. Initially only two can be active at a time on each character, but up to two more (for a total of 4) may be added using Additional Crafting Licenses from the Gem Store. Crafted items usually look different from, but always have comparable statistics to, items of the same level and quality obtained through other methods, for example from loot or vendors.


  • The crafting process never fails.
  • When crafting a stack of items, the process speeds up progressively: each item queued will craft in half the time of the previous item. For example, if it takes two seconds to create a single bronze ingot, it will take only one second to create the second, and a half second to craft a third. There is a limit to how fast items can be crafted.
  • Every character can learn all recipes and create the same products regardless of profession or race.
  • When changing disciplines on the same character, previously discovered items will be revealed even if they are at too high a level to be crafted. For instance, if an artificer at rating 150 changes to a weaponsmith on the same character, that character would be able to see the refined crafting materials (Iron Ingot, Soft Wood Plank, etc.) and Inscriptions (Soft, Iron Plated, etc.) that had been discovered as an Artificer, but would not be able to craft them until reaching the required level..Chef crafting 500

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