Each WvW Reward Track has 8 tiers, with each tier containing 4 minor and 1 major reward. Each reward track contains 40 rewards in total: 32 minor and 8 major, where the last reward is generally the most valuable. To complete a reward track 20,000 points are needed, and a reward is received every 500 points. The progress in reward track is awarded at the end of each 5- minute scoring tick based on the player’s current participation tier (see the table below), and whether the player is in a core WvW map.
The minimum time for completing a reward track (without boosters) is 8h 35m (103 ticks), where 195 points are earned per tick. The overall minimal time to complete a reward track is 3h 50m (46 ticks), where all available boosters increases the points per tick from 195 to 438.
Progress is also awarded on consuming Potion of WvW Rewards, or receiving Instant Reward Track Progress. Potion of WvW Rewards are obtained from Daily achievement reward chests that have a WvW objective and grant 250 points. For the completion of a reward track 80 Potion of WvW Rewards are needed. Instant Reward Track Progress is obtained on opening a chest from the Skirmish reward track, granting 25 points each. Both potions grant points to the currently selected reward track, and are not affected by boosts.
Players can only make progress on a single reward track at a time, with one exception. Switching between tracks will save any progress made, and players can return to where they left off. There is no known way to reset a reward track without finishing it. Upon completion of a reward track, the next reward track with the most progress (or a random one if all have equal progress) is automatically activated, unless the autorepeat icon (shaped like an infinity sign) has been checked, in which case it will restart the current track.
Your participation level determines the number of reward track points you will earn each tick. Participation is earned by participating in a variety of WvW activities, such as capturing and defending objectives, completing events, and killing enemy players.
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